PLAY IT AGAIN SAM (Peter Duffie & Roy Walton): Seven pairs are shown and then separated. They assemble again in pairs with a final surprise.
TRANSPO INK (Fabian-Aldo Colombini): Four cards with red spots and four cards with blue spots. They change place one by one (can be done with regular cards as well).
FOUR GONE CONCLUSION (Bob Haines): Two selected cards are lost in the deck. Four cards are shown to be all alike. Two of the cards disappear and the two left are the selections.
YOUR VERY OWN (Roy Walton): A group of cards is mixed by a spectator and then magically sort themselves out into suit order.
COUNTER REVOLUTION (Max Maven): Four red cards are placed on the table. Four black cards turn face down and they change into red cards. The black cards are on the table! Stunning packet trick.
A CY ENDFIELD LOCATION (Fred Robinson): A spectator shuffles the deck, cuts anywhere and looks at one card. Nonetheless, you find it.
TRANSFO TRANSPO (Flip Hallema): A fantastic routine where a spectator picks a double-blank card and a freely selected card which is placed in the middle of the deck. The blank card is magically printed front and back and it becomes the selection.
JAZZ PIECES (Bob Farmer): Great routine using two jumbo cards (one red and one black) cut into quarters with Oil and Water and Jazz Aces variations.
ONE-TWO-THREE-FOUR ACES (Andrew Galloway): A version of Larry Jennings 'Numerical Aces' where the Aces are vanished and reproduced using the values of certain cards.
A COIN EFFECT (Richard Chiswell): A silver coin vanishes and reappears again, then changes into a copper coin and, finally, it changes again into a silver one.